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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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spatial.cpp
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Author
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-01-25
Fixes crash in Spatial::notification
Haoyu Qiu
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-30
Update transform property in the inspector when changing translation/rotation...
PouleyKetchoupp
2019-10-11
fix #32711 : Spatial::look_at wrong re-scaling
Rodolfo Ribeiro Gomes
2019-08-09
Remove ERR_EXPLAIN from scene/* code
Tomasz Chabora
2019-07-01
fix some crashes
Furkan Türkal
2019-05-23
Merge pull request #29125 from rodolforg/fix_spatial_look_at_affecting_scale
Rémi Verschelde
2019-05-23
fix un-scaling in Spatial::look_at_from_position
Rodolfo Ribeiro Gomes
2019-04-30
Merge pull request #26897 from rodolforg/fix_spatial_look_at_affecting_scale
Rémi Verschelde
2019-04-26
Spatial::look_at() now preserves its scale values
Rodolfo Ribeiro Gomes
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-03-07
No longer crash due to wrongly requesting a gizmo, fixes #26735
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-30
Merge pull request #24506 from JFonS/expose_gizmos
Rémi Verschelde
2018-12-21
Expose the new gizmo plugin system to scripting
JFonS
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-06
Add a function to force transform update, fixes #17628
Juan Linietsky
2018-09-02
Fix selection of instanced scenes in 3D
JFonS
2018-08-09
New gizmo structure and new gizmo disabling menu
JFonS
2018-08-07
Several improvements to inspector.
Juan Linietsky
2018-07-26
Merge pull request #18955 from tagcup/fix_set_scale
Rémi Verschelde
2018-07-18
Ability to disable scale in nodes, closes #19927
Juan Linietsky
2018-05-17
Removed incorrect Basis::set_scale().
tagcup
2018-05-07
Implemented ragdoll
AndreaCatania
2018-04-29
Fix binding some core API methods only in tools builds
Ignacio Etcheverry
2018-04-14
Avoid converting Quat to Euler angles when not necessary.
tagcup
2018-02-24
Fix visibility of gizmos on scene load
JFonS
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-02
Merge pull request #15083 from tagcup/spatial_rot_fix
Juan Linietsky
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-27
Restore the behavior of Spatial rotations recently changed in c1153f5.
tagcup
2017-12-26
Change the rotate function of Spatial to be local, makes more sense. Closes #...
Juan Linietsky
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-11-10
Unify degree members and properties
letheed
2017-11-10
Remove deprecated rotation methods
letheed
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
-Massive clean up to gizmos
Juan Linietsky
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-19
Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-11
Merge pull request #10202 from neikeq/how-do-you-turn-this-on
Rémi Verschelde
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-09
Gizmos properly follow the edited object, closes #7837
Juan Linietsky
2017-07-24
Merge pull request #9791 from bojidar-bg/6087-add-global-local-conv
Rémi Verschelde
2017-07-23
Add object type hint for docs
Poommetee Ketson
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