Age | Commit message (Collapse) | Author | |
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2021-10-20 | Fix SoftDynamicBody3D memory corruption when switching mesh at runtime | PouleyKetchoupp | |
When switching the mesh at runtime, the physics server wasn't properly updated with the new mesh. Now we keep track of the soft body mesh to make sure everything is properly initialized on pre-draw. Also cleaned a few things around private methods. | |||
2021-10-06 | Re-prepare RenderingServer if SoftDynamicBody mesh changed | Haoyu Qiu | |
2021-09-16 | Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody | PouleyKetchoupp | |