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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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3d
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soft_dynamic_body_3d.cpp
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Author
2022-08-23
Replace Array return types with TypedArray 2
kobewi
2022-08-20
Octahedral Normal Support for Sprite and Soft Body
Omar El Sheikh
2022-08-04
Fix SoftDynamicBody3D normals
Ricardo Buring
2022-06-10
SoftBody: Fix attachments property names after #61180
Rémi Verschelde
2022-05-19
Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-15
Create GDExtension clases for PhysicsServer3D
reduz
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-30
Don't return reference on copy assignment operators
Rémi Verschelde
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-10-21
Fix SoftDynamicBody3D crash when setting disable mode
PouleyKetchoupp
2021-10-20
Fix SoftDynamicBody3D memory corruption when switching mesh at runtime
PouleyKetchoupp
2021-10-06
Re-prepare RenderingServer if SoftDynamicBody mesh changed
Haoyu Qiu
2021-10-01
Remove scene code in physics servers
PouleyKetchoupp
2021-09-16
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp