summaryrefslogtreecommitdiff
path: root/scene/3d/soft_body.cpp
AgeCommit message (Collapse)Author
2020-02-11Base 3D engine done, still untested, though.Juan Linietsky
2020-02-09Make softbody completelly stiff to attachment pointAndrea Catania
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-11-01Merge pull request #33209 from Jummit/soft-body-tutorialRémi Verschelde
Link SoftBody tutorial in docs
2019-11-01link SoftBody tutorial in docs and add ray_pickable propertyJummit
2019-10-29Fixed disconnecting not connected signalMikolaj Kaczmarek
2019-08-09Remove ERR_EXPLAIN from scene/* codeTomasz Chabora
2019-07-06Added release function to PoolVector::Access.Ibrahn Sahir
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope)
2019-07-02Fix various memory leaks and errorsBojidar Marinov
2019-06-26Some code changed with Clang-Tidyqarmin
2019-04-30Merge pull request #27707 from Calinou/tweak-message-wordingRémi Verschelde
Improve wording of various messages and make casing more consistent
2019-04-21Improve wording of various messages and make casing more consistentHugo Locurcio
This also adds the number of selected projects to the confirmation dialog that appears before removing projects.
2019-03-02Fix new GCC 9 warnings: -Wdeprecated-copy.marxin
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-11-28Fix many errors found by PVS-StudioAaron Franke
Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15.
2018-11-01Add method get_collision_exceptionsGuilherme Recchi Cardozo
Adding this method to PhysicsBody, PhysicsBody2D and SoftBody. It returns a list of nodes included in collision exceptions. Fixes #23235, cheers!
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
2018-08-29Add missing copyright headersRémi Verschelde
2018-08-29Fix vformat(), minor typos and word puzzlesYuri Chornoivan
2018-08-03Fixed SoftBody pinned point offset calculationAndrea Catania
2018-07-29SoftBody add MeshInstance Material correctlyAndrea Catania
2018-07-28Fixed Softbody pin pointAndrea Catania
2018-07-23Implemented Soft bodyAndreaCatania
- Soft Body Physics node - Soft Body Rendering - Soft body Editor - Soft body importer