Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-11-28 | Fix many errors found by PVS-Studio | Aaron Franke | |
Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15. | |||
2018-11-01 | Add method get_collision_exceptions | Guilherme Recchi Cardozo | |
Adding this method to PhysicsBody, PhysicsBody2D and SoftBody. It returns a list of nodes included in collision exceptions. Fixes #23235, cheers! | |||
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | |
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes. | |||
2018-08-29 | Add missing copyright headers | Rémi Verschelde | |
2018-08-29 | Fix vformat(), minor typos and word puzzles | Yuri Chornoivan | |
2018-08-03 | Fixed SoftBody pinned point offset calculation | Andrea Catania | |
2018-07-29 | SoftBody add MeshInstance Material correctly | Andrea Catania | |
2018-07-28 | Fixed Softbody pin point | Andrea Catania | |
2018-07-23 | Implemented Soft body | AndreaCatania | |
- Soft Body Physics node - Soft Body Rendering - Soft body Editor - Soft body importer |