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path: root/scene/3d/reflection_probe.h
AgeCommit message (Expand)Author
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-08-13Fix some unnecessary includesAaron Franke
2021-06-27Increase the default ReflectionProbe extents to Vector3(10, 10, 10)Hugo Locurcio
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-18Implement automatic LOD (Level of Detail)reduz
2020-07-10Add override keywords.Marcel Admiraal
2020-06-26Addition of SDFGI for open world global illuminationJuan Linietsky
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-02-12Scene: Ensure classes match their header filenameRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-17Rename Rect3 to AABB.Ferenc Arn
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2016-11-19working reflection probes!!Juan Linietsky