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path: root/scene/3d/ray_cast_3d.h
AgeCommit message (Expand)Author
2022-08-22Expose the collider RID in Raycast nodesPaul Joannon
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-05-20Add a new HashSet templatereduz
2022-05-16Replace most uses of Map by HashMapreduz
2022-01-28Improve some method bindings to use specific `Object` subtypesRémi Verschelde
2022-01-11Fixed incorrect property typesArnav Vijaywargiya
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-10Add raycast options to hit when starting inside / hit back facesPouleyKetchoupp
2021-08-12Uniformize layer names, script methods and documentationPouleyKetchoupp
2021-03-04Adding Raycast3D custom debug shape thickness and colorjmb462
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-09-10Rename RayCast's `cast_to` property to `target_position`Hugo Locurcio
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky