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path: root/scene/3d/physics_body.h
AgeCommit message (Expand)Author
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-10Implemented physics linear and angular lockAndreaCatania
2017-11-10Allow double-axis lock in RigidBody and KinematicBodyEric Rybicki
2017-09-04-Changed KinematicBody API yet again to make it friendlierJuan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-05Warn about resizing a rigidbody (2D or 3D), covers the most common cases, clo...Juan Linietsky
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
2017-06-14Refactor layer_mask to collision_layerPoommetee Ketson
2017-04-21Ported/fixed move_and_slide to KinematicBody (3D+floor/ceiling args)20kdc
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-13Rename collision layer as suggested in #5696Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-04-09Port collision and layer masks to 3D, fixes #1759Bojidar Marinov
2016-01-12-Properly lock and and warn about switching off contact monitoring, fixes #3041Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-11-22Fix can_move_to and rename it for more clarityRémi Verschelde
2015-08-30Added gravity scale, and linear/angular damp override to 3D physics.Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-13-begin work on unidirectional collision detectionJuan Linietsky
2014-11-13UDP FixesJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-10-16-added custom metadata to physics shapes (2D only for now)Juan Linietsky
2014-10-14ColladaJuan Linietsky
2014-10-03missing fils from yesterday comit.Juan Linietsky
2014-09-22-added collision exception to 3D Physics API tooJuan Linietsky
2014-09-22-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...Juan Linietsky
2014-09-023D Physics and Other StuffJuan Linietsky
2014-08-14Little BitsJuan Linietsky
2014-05-14A bit of everything:Juan Linietsky
2014-02-19-improved physics ccdJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky