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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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3d
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physics_body.h
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Author
2018-05-07
Implemented ragdoll
AndreaCatania
2018-02-20
Merge pull request #16757 from AndreaCatania/kinpush
Rémi Verschelde
2018-02-20
Improved kinematic body 2D and 3D, Now can move rigid body
Andrea Catania
2018-02-15
Exposed apply_torque_impulse to gdscript and added documentation for added ap...
sdfgeoff
2018-01-08
Merge pull request #14907 from scayze/rigid_vehicle
Juan Linietsky
2018-01-07
Added RigidBody functionality to VehicleBody
Scayze
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-10
Implemented physics linear and angular lock
AndreaCatania
2017-11-10
Allow double-axis lock in RigidBody and KinematicBody
Eric Rybicki
2017-09-04
-Changed KinematicBody API yet again to make it friendlier
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-05
Warn about resizing a rigidbody (2D or 3D), covers the most common cases, clo...
Juan Linietsky
2017-07-15
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-06-14
Refactor layer_mask to collision_layer
Poommetee Ketson
2017-04-21
Ported/fixed move_and_slide to KinematicBody (3D+floor/ceiling args)
20kdc
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-13
Rename collision layer as suggested in #5696
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-04-09
Port collision and layer masks to 3D, fixes #1759
Bojidar Marinov
2016-01-12
-Properly lock and and warn about switching off contact monitoring, fixes #3041
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-11-22
Fix can_move_to and rename it for more clarity
Rémi Verschelde
2015-08-30
Added gravity scale, and linear/angular damp override to 3D physics.
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-01-13
-begin work on unidirectional collision detection
Juan Linietsky
2014-11-13
UDP Fixes
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-10-16
-added custom metadata to physics shapes (2D only for now)
Juan Linietsky
2014-10-14
Collada
Juan Linietsky
2014-10-03
missing fils from yesterday comit.
Juan Linietsky
2014-09-22
-added collision exception to 3D Physics API too
Juan Linietsky
2014-09-22
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-08-14
Little Bits
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky