Age | Commit message (Expand) | Author |
2019-12-02 | Ensure move_and_slide() is consistent between the 2D and 3D versions. | Marcel Admiraal |
2019-12-01 | Properly remove joint when a physical bone is removed from the scene | PouleyKetchoupp |
2019-11-07 | Merge pull request #30588 from Demiu/patch-1 | Rémi Verschelde |
2019-09-25 | Merge pull request #32051 from qarmin/some_error_explanation | Rémi Verschelde |
2019-09-25 | Added some obvious errors explanations | qarmin |
2019-09-23 | Merge pull request #32275 from godotengine/skin_support | Rémi Verschelde |
2019-09-19 | Fix misc. source comment typos | luz.paz |
2019-09-18 | Added skin support and simplified APIs to override bone position. | Juan Linietsky |
2019-09-03 | Merge pull request #31476 from SoulForMachine/fix-move-and-slide-error | Rémi Verschelde |
2019-08-26 | Prevent move_and_slide() to generate an error. | Milan Davidovic |
2019-08-23 | Merge pull request #31014 from DavidSichma/kinematic_angle | Rémi Verschelde |
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora |
2019-08-01 | Fix floor_max_angle comparison for impossible angles | David Sichma |
2019-07-31 | Tweak Area and PhysicsBody damping setting hints for consistency | Hugo Locurcio |
2019-07-15 | Change p_stop_on_slope in 3D move_and_slide_with_snap | Demiu |
2019-07-15 | Fix KinematicBody::move_and_slide | Demiu |
2019-07-09 | Improve the node configuration warning display | Hugo Locurcio |
2019-06-27 | Add default values to the editor help, docs, and generated RST | Bojidar Marinov |
2019-06-11 | Fix error macro calls not ending with semicolon | Rémi Verschelde |
2019-05-02 | Merge pull request #27415 from aqnuep/kinematicbody_fixes | Rémi Verschelde |
2019-04-08 | Small fixes, mostly dupicated code | qarmin |
2019-03-27 | KinematicBody performance and quality improvements | Daniel Rakos |
2019-03-03 | Fixed missing exclude raycast shapes arguments in snap, closes #25230 | Juan Linietsky |
2019-02-23 | Ensure move and slide snap respects stop on slope, fixes #26180 | Juan Linietsky |
2019-02-16 | Change snapping to only happen when the floor normal remains as floor, fixes ... | Juan Linietsky |
2019-02-16 | Add a minimum treshold for acquiring rest contacts to avoid numerical precisi... | Juan Linietsky |
2019-02-16 | Make sure stop on slope can have a tiny bit of precision edge. | Juan Linietsky |
2019-01-24 | Fix PhysicsBody ignoring set_friction/bounce with default value | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-22 | Fix 6DOF Physical Bone joint | Ivan Varesi |
2018-11-12 | Merge pull request #17530 from bojidar-bg/17516-detect-delta | Rémi Verschelde |
2018-11-12 | Merge pull request #23090 from DavidSichma/inconsistent-kinematic | Rémi Verschelde |
2018-11-08 | Make it possible to call move_and_slide from _process, even if it is not reco... | Bojidar Marinov |
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky |
2018-11-01 | Merge pull request #23294 from gcardozo123/issue-23235-get-collision-exceptions | Rémi Verschelde |
2018-11-01 | Add method get_collision_exceptions | Guilherme Recchi Cardozo |
2018-11-01 | Fixed crash on delete physical bone | Andrea Catania |
2018-10-17 | Fix inconsistency in KinematicBody | David Sichma |
2018-09-28 | Fix warnings about wrong member initialization order [-Wreorder] | Rémi Verschelde |
2018-09-27 | Fix warnings about unhandled enum value in switch [-Wswitch] | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-02 | PhysicsBody: Don't create PhysicsMaterial override for default friction/bounce | Rémi Verschelde |
2018-09-01 | Improve ClassDB information for some some signal parameters | Kelly Thomas |
2018-08-29 | Physics: Properly obsolete friction and bounce properties | Rémi Verschelde |
2018-08-20 | Massive rewrite to AnimationTree. Many APIs changed in order to: | Juan Linietsky |
2018-08-19 | Added ray shape and move_and_slide with snapping on 3D. | Andrea Catania |
2018-08-18 | Improved move_and_slide function to stay on slope and fall on steep slope | Andrea Catania |
2018-08-12 | Expose PhysicalBone::get_bone_id() to c#/gdscript | oisincar |
2018-08-10 | apply a threshold for floor angle, fixes #16037, fixes #15632 | Juan Linietsky |
2018-08-07 | Merge pull request #20381 from AndreaCatania/phymat_2 | Juan Linietsky |