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path: root/scene/3d/physics_body.cpp
AgeCommit message (Expand)Author
2019-12-02Ensure move_and_slide() is consistent between the 2D and 3D versions.Marcel Admiraal
2019-12-01Properly remove joint when a physical bone is removed from the scenePouleyKetchoupp
2019-11-07Merge pull request #30588 from Demiu/patch-1Rémi Verschelde
2019-09-25Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde
2019-09-25Added some obvious errors explanationsqarmin
2019-09-23Merge pull request #32275 from godotengine/skin_supportRémi Verschelde
2019-09-19Fix misc. source comment typosluz.paz
2019-09-18Added skin support and simplified APIs to override bone position.Juan Linietsky
2019-09-03Merge pull request #31476 from SoulForMachine/fix-move-and-slide-errorRémi Verschelde
2019-08-26Prevent move_and_slide() to generate an error.Milan Davidovic
2019-08-23Merge pull request #31014 from DavidSichma/kinematic_angleRémi Verschelde
2019-08-09Remove ERR_EXPLAIN from scene/* codeTomasz Chabora
2019-08-01Fix floor_max_angle comparison for impossible anglesDavid Sichma
2019-07-31Tweak Area and PhysicsBody damping setting hints for consistencyHugo Locurcio
2019-07-15Change p_stop_on_slope in 3D move_and_slide_with_snapDemiu
2019-07-15Fix KinematicBody::move_and_slideDemiu
2019-07-09Improve the node configuration warning displayHugo Locurcio
2019-06-27Add default values to the editor help, docs, and generated RSTBojidar Marinov
2019-06-11Fix error macro calls not ending with semicolonRémi Verschelde
2019-05-02Merge pull request #27415 from aqnuep/kinematicbody_fixesRémi Verschelde
2019-04-08Small fixes, mostly dupicated codeqarmin
2019-03-27KinematicBody performance and quality improvementsDaniel Rakos
2019-03-03Fixed missing exclude raycast shapes arguments in snap, closes #25230Juan Linietsky
2019-02-23Ensure move and slide snap respects stop on slope, fixes #26180Juan Linietsky
2019-02-16Change snapping to only happen when the floor normal remains as floor, fixes ...Juan Linietsky
2019-02-16Add a minimum treshold for acquiring rest contacts to avoid numerical precisi...Juan Linietsky
2019-02-16Make sure stop on slope can have a tiny bit of precision edge.Juan Linietsky
2019-01-24Fix PhysicsBody ignoring set_friction/bounce with default valueRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-22Fix 6DOF Physical Bone jointIvan Varesi
2018-11-12Merge pull request #17530 from bojidar-bg/17516-detect-deltaRémi Verschelde
2018-11-12Merge pull request #23090 from DavidSichma/inconsistent-kinematicRémi Verschelde
2018-11-08Make it possible to call move_and_slide from _process, even if it is not reco...Bojidar Marinov
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
2018-11-01Merge pull request #23294 from gcardozo123/issue-23235-get-collision-exceptionsRémi Verschelde
2018-11-01Add method get_collision_exceptionsGuilherme Recchi Cardozo
2018-11-01Fixed crash on delete physical boneAndrea Catania
2018-10-17Fix inconsistency in KinematicBodyDavid Sichma
2018-09-28Fix warnings about wrong member initialization order [-Wreorder]Rémi Verschelde
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-02PhysicsBody: Don't create PhysicsMaterial override for default friction/bounceRémi Verschelde
2018-09-01Improve ClassDB information for some some signal parametersKelly Thomas
2018-08-29Physics: Properly obsolete friction and bounce propertiesRémi Verschelde
2018-08-20Massive rewrite to AnimationTree. Many APIs changed in order to:Juan Linietsky
2018-08-19Added ray shape and move_and_slide with snapping on 3D.Andrea Catania
2018-08-18Improved move_and_slide function to stay on slope and fall on steep slopeAndrea Catania
2018-08-12Expose PhysicalBone::get_bone_id() to c#/gdscriptoisincar
2018-08-10apply a threshold for floor angle, fixes #16037, fixes #15632Juan Linietsky
2018-08-07Merge pull request #20381 from AndreaCatania/phymat_2Juan Linietsky