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path: root/scene/3d/path_3d.h
AgeCommit message (Expand)Author
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-06-29Merge pull request #62084 from smix8/path_debug_options_4.xRémi Verschelde
2022-06-20Add Path2D/3D debug optionssmix8
2022-05-17PathFollow3D parallel transport frame reliability improvementsMark Riedesel
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-08-03Use real_t in 3D nodesAaron Franke
2021-04-11Use Array for node configuration warningsNathan Franke
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-11Move initialization of some classes to headersTomasz Chabora
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-07-10Add override keywords.Marcel Admiraal
2020-07-08Fix repeated updates of PathFollow3D TransformMaganty Rushyendra
2020-06-12Object: Add usage hint to instantiate Object properties in editorRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky