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path: root/scene/3d/path.cpp
AgeCommit message (Expand)Author
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-01-24Allow greater values in unit_offsetTomasz Chabora
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-30Port Path2D changes to 3DTomasz Chabora
2019-07-09Improve the node configuration warning displayHugo Locurcio
2019-04-25Use approximate equallity methods in many placesAaron Franke
2019-02-23Remove copy and use instance material override in gizmos, fixes #23783Juan Linietsky
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-13Fix typos with codespellRémi Verschelde
2019-01-16Rename OrientedPathFollow to PathFollowOrientedDanilo Villa (Davi)
2019-01-03Allow offset and unit_offset to be set higher than one loopTimo Schwarzer
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-13i18n: Sync translation template with current sourceRémi Verschelde
2018-12-04#24131: fix for PathFollow offset slider overlapping with the inspectorGleb Mineev
2018-10-24Add a configuration warning to [Oriented]PathFollowFlorian Jung
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-05-20Up vector implementation and OrientedPathFollow.danilo2205
2018-05-16Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky
2018-04-27CSG Support for Godot!Juan Linietsky
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-10-21Fix PathFollow rotations.Ferenc Arn
2017-09-08Remove assignment and declarations in if statementsHein-Pieter van Braam
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-21Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry
2017-08-10Fixes method definitions with extra number of argumentsIgnacio Etcheverry
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-05-31Fix PathFollow rotations.Ferenc Arn
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-11Type renames:Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky