Age | Commit message (Expand) | Author |
2017-12-10 | Style: Re-apply clang-format over recent invalid additions | Rémi Verschelde |
2017-12-07 | Implement orbit velocity in particles (this is for 2D only, like in 2.1), clo... | Juan Linietsky |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-12-06 | -Fix particles with size==0, closes #13931 | Juan Linietsky |
2017-11-19 | Make particles with DISABLE_Z active respect ALIGN_Y. Fixes #12865 | Tom Beckmann |
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn |
2017-11-10 | Fix particles' tangential acceleration randomness | MrCdK |
2017-11-06 | Fix randomisation of initial particle velocity | MillionOstrich |
2017-10-20 | Merge pull request #12052 from hi-ogawa/particle-material-conversion-plugin | Rémi Verschelde |
2017-10-13 | Remove junk output | Ruslan Mustakov |
2017-10-12 | Create ParticlesMaterialConversionPlugin and format generated shader code | Hiroshi Ogawa |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry |
2017-08-16 | Merge pull request #10309 from H4kor/particles | Rémi Verschelde |
2017-08-16 | Checking vecs before normalization. Fixes #10183 | Niko Abeler |
2017-08-15 | Merge pull request #10170 from ISylvox/trail-divisor__editor-glitch | Juan Linietsky |
2017-08-12 | Disabling Particles::one_shot restarts emission | Zher Huei Lee |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-08-08 | trail divisor is now works properly | Indah Sylvia |
2017-08-07 | Ability to pause particles, closes #3675 | Juan Linietsky |
2017-06-28 | Reworked translation system | Juan Linietsky |
2017-06-26 | Curve features | Marc Gilleron |
2017-06-25 | Usability improvements for folding. Unfortunately SpatialMaterial broke compa... | Juan Linietsky |
2017-06-25 | Ability to restart particle system with a function call | Juan Linietsky |
2017-06-24 | Added Curve resource | Marc Gilleron |
2017-06-23 | Small fixes required to get platformer to work. | Juan Linietsky |
2017-06-22 | Properly exposed material types everywhere. | Juan Linietsky |
2017-06-21 | 2D GPU Particles working.. | Juan Linietsky |
2017-05-16 | Particles potential crash fix 2 | honix |
2017-04-08 | Particle system is complete. Rejoice! | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-06 | New particle system, mostly working, some small features missing. | Juan Linietsky |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-10-27 | PBR more or less working, still working on bringing gizmos back | Juan Linietsky |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-02-16 | refix particles3d issue, bringing down the amount limit to 1024 | Nuno Donato |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-06-27 | Misc Fixes | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |