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path: root/scene/3d/occluder_instance_3d.cpp
AgeCommit message (Expand)Author
2023-01-05One Copyright Update to rule them allRémi Verschelde
2023-01-03Merge pull request #69972 from adamscott/add-server-checks-before-freeRémi Verschelde
2022-12-29Add safety-checks before some servers `free()`Adam Scott
2022-11-12Fix usages of mesh simplification functions in float=64 buildsMarc Gilleron
2022-09-19Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron
2022-09-01Replace Vector2(i) with Size2(i) for methods returning a sizeJohan Aires Rastén
2022-07-29Swap arguments of ResourceSaver.save()kobewi
2022-06-11Add suffixes to all nodes and resourcesFireForge
2022-03-28String: Remove TTR and DTR defines in non-tools buildRémi Verschelde
2022-03-10Discern between virtual and abstract class bindingsreduz
2022-02-16Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-07Improvements and fixes to occludersjfons
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-11-18Remove outdated comments related to the 20-layer editor limitationHugo Locurcio
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
2021-08-12Uniformize layer names, script methods and documentationPouleyKetchoupp
2021-07-23Node3D gizmo improvementsjfons
2021-07-07Add node configuration warnings to OccluderInstance3DHugo Locurcio
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-04-23Implement occlusion cullingjfons