Age | Commit message (Expand) | Author |
2023-01-07 | Merge pull request #36301 from KoBeWi/daddy_node | Rémi Verschelde |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2022-12-19 | Restore 'rotation_degrees' properties. | Juan Linietsky |
2022-11-02 | Unify Node3D RotationOrder with global EulerOrder | Aaron Franke |
2022-11-02 | Move EulerOrder enum to math_defs.h and global scope | Aaron Franke |
2022-10-19 | Merge pull request #67249 from wuyingnan/fix_quaternion_typo | Max Hilbrunner |
2022-10-13 | Comment not to remove `data` structs in some Nodes | Micky |
2022-10-11 | fix typo | Yingnan Wu |
2022-08-23 | Replace Array return types with TypedArray 2 | kobewi |
2022-08-22 | Make `_validate_property` a multilevel method | Yuri Sizov |
2022-08-18 | Make `property_*_revert` methods multilevel and expose them for scripting | Yuri Sizov |
2022-08-16 | Add methods for node reparenting | Tomasz Chabora |
2022-07-01 | Add global_position and global_rotation to Node3D | foxydevloper |
2022-06-27 | Fix VECTOR/LOCAL transitions in Node3D | reduz |
2022-06-25 | Revert "Refactored `rotation_mode` in Node3D" | Juan Linietsky |
2022-06-23 | fix method when rotation_mode changed | Silc Renew |
2022-03-26 | Object: Remove unused category boilerplate | Rémi Verschelde |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker |
2022-01-06 | Fix incorrect default transform values on foreign 3D nodes | SaracenOne |
2022-01-04 | Minor code improvements in Node3D. Refactor Node3D::show/hide/set_visible to ... | Stijn |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-10-25 | Refactored Node3D rotation modes | reduz |
2021-10-07 | Implemented SkeletonEditorGizmo | Silc Renew |
2021-08-29 | Revert "Display a matrix for Node2D and don't display a duplicate origin" | Juan Linietsky |
2021-08-29 | Display a matrix for Node2D and don't display a duplicate origin | Aaron Franke |
2021-08-13 | Fix some unnecessary includes | Aaron Franke |
2021-08-03 | Use real_t in 3D nodes | Aaron Franke |
2021-07-23 | Node3D gizmo improvements | jfons |
2021-06-30 | Fix editor suffixes and degrees conversion | reduz |
2021-06-14 | Merge pull request #49458 from JFonS/fix_unwrap_xform | Rémi Verschelde |
2021-06-14 | Rename get_parent_spatial() to get_parent_node3d() | jfons |
2021-06-14 | Implement visibility range and dependencies. | jfons |
2021-06-11 | Rename Reference to RefCounted | Pedro J. Estébanez |
2021-06-04 | Rename Node3D's property translation to position | Marcel Admiraal |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-02-16 | Use Vector3.UP as a default value for look_at's up vector | Aaron Franke |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-11 | Move initialization of some classes to headers | Tomasz Chabora |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-10-01 | Renamed toplevel to be top_level | Duroxxigar |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-18 | Change non-existent World to World3D | qarmin |
2020-03-27 | Rename more 2D and 3D nodes to follow convention | Rémi Verschelde |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |