Age | Commit message (Expand) | Author |
---|---|---|
2020-04-18 | Change non-existent World to World3D | qarmin |
2020-03-27 | Rename more 2D and 3D nodes to follow convention | RĂ©mi Verschelde |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
index : godot-fmod | ||
Godot with FMOD integration | RayHammer |
summaryrefslogtreecommitdiff |
Age | Commit message (Expand) | Author |
---|---|---|
2020-04-18 | Change non-existent World to World3D | qarmin |
2020-03-27 | Rename more 2D and 3D nodes to follow convention | RĂ©mi Verschelde |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |