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path: root/scene/3d/navigation_obstacle_3d.cpp
AgeCommit message (Expand)Author
2022-05-17Make Navigation Agents and Obstacles respect parent process modesmix8
2022-05-16Merge pull request #61057 from smix8/navigation_obstacle_transform_error_4.xRémi Verschelde
2022-05-15Fix NavigationObstacle2D/3D get_global_transform() errorsmix8
2022-05-15Expose NavigationObstacle2D/3D get_rid() and add config warningsmix8
2022-03-28String: Remove TTR and DTR defines in non-tools buildRémi Verschelde
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-01-07Fix NavigationObstacle errorsPawel Lampe
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
2021-10-25Improve NavigationObstacle3D usabilityPawel Lampe
2021-04-11Use Array for node configuration warningsNathan Franke
2021-03-10Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-05-16Update all get_configuration_warning to retrieve warnings from the parentArrowInAKnee
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-30doc: Update classref with node renamesRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky