summaryrefslogtreecommitdiff
path: root/scene/3d/navigation_mesh.h
AgeCommit message (Expand)Author
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-28Fix some crashes and using null pointersRafał Mikrut
2019-10-16Add option to create navmesh from objects in groupjfons
2019-05-23Various improvements to NavigationMesh generationjfons
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-04Recast integration.Saracen
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-06-07-Added proper access to depth texture from shaderJuan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-05-17-Added configuration warning system for nodesJuan Linietsky
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2014-08-01Small Issues & MaintenanceJuan Linietsky