Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-04-22 | Fix get_active_material when a material is directly set on the mesh | PouleyKetchoupp | |
Makes MeshInstance3D::get_active_material consistent with the logic in the rendering system. Fixes #38108 | |||
2020-04-02 | Replace NULL with nullptr | lupoDharkael | |
2020-03-30 | Add a method to retrieve active material from MeshInstance | clayjohn | |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky | |
VisualServer -> RenderingServer PhysicsServer -> PhysicsServer3D Physics2DServer -> PhysicsServer2D NavigationServer -> NavigationServer3D Navigation2DServer -> NavigationServer2D Also renamed corresponding files. | |||
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky | |
Fixes #30736. |