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path: root/scene/3d/lightmap_gi.h
AgeCommit message (Expand)Author
2022-08-31Implement Physical Light Units as an optional setting.clayjohn
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-06-20Clean up Hash Functionsreduz
2022-06-14save lightmap as multi-image atlasPriyansh Rathi
2022-03-10Discern between virtual and abstract class bindingsreduz
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-08-13Fix some unnecessary includesAaron Franke
2021-06-05Rename GI Classesreduz