Age | Commit message (Expand) | Author |
---|---|---|
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-10-03 | light: respect editor_only setting in release build and dont show the light | J08nY |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-28 | Add missing argument names in GDScript bindings | RĂ©mi Verschelde |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-03-25 | fixes_3d_spot_attenuation | yg2f |
2014-12-07 | Batch of Bugfixes | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-10-16 | Fix light was alwasy been disabled in release mode (tools=no) | marynate |
2014-10-14 | Collada | Juan Linietsky |
2014-10-12 | Little Bits | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-08-14 | Little Bits | Juan Linietsky |
2014-06-27 | Misc Fixes | Juan Linietsky |
2014-06-16 | More 3D Work | Juan Linietsky |
2014-06-11 | Light Baker! | Juan Linietsky |
2014-05-04 | Lots of 3D improvements: | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |