Age | Commit message (Expand) | Author |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-11 | Directional lights and shadow mapping are functional. | Juan Linietsky |
2020-02-11 | Rewrote large part of rendering, omni and spot shadows now work. | Juan Linietsky |
2020-01-02 | Merge pull request #34720 from Calinou/light-gizmo-color-by-light | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2020-01-01 | Tint 3D light gizmos using the light's color | Hugo Locurcio |
2019-07-20 | Merge pull request #30576 from qarmin/lgtm_coverage | Rémi Verschelde |
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin |
2019-07-17 | Lower the default directional shadow maximum distance to 100 | Hugo Locurcio |
2019-07-09 | Add a configuration warning when using ultrawide SpotLight with shadows | Hugo Locurcio |
2019-06-16 | Tweak some editor property hints to be more flexible and consistent | Hugo Locurcio |
2019-04-30 | Merge pull request #25670 from aqnuep/bake_mode_affect_gi_prove | Rémi Verschelde |
2019-04-23 | Disable GI probe capturing lights with bake mode disabled | Daniel Rakos |
2019-04-09 | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde |
2019-03-02 | hide hdr and shadow_contact in gles2 | clayjohn |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-10-24 | Fix editor only lights | JFonS |
2018-09-27 | Fix warnings about set but unused variables [-Wunused-but-set-variable] | Rémi Verschelde |
2018-09-13 | Merge pull request #21847 from Calinou/light-gizmo-update-inspector | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-07 | Update Light properties in the inspector when dragging their gizmos | Hugo Locurcio |
2018-09-07 | Tweak the Light instantiation error message and fix a typo | Hugo Locurcio |
2018-07-18 | Several improvements to editor inspector usability and style | Juan Linietsky |
2018-07-18 | Ability to disable scale in nodes, closes #19927 | Juan Linietsky |
2018-05-16 | Allow editing of some unbound properties when hinted (or no range hinted) | Juan Linietsky |
2018-05-15 | -New inspector. | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-14 | -Add lightmapper | Juan Linietsky |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-11-19 | Ability to change indirect light energy. | Juan Linietsky |
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn |
2017-11-09 | Reworked how servers preallocate RIDs, should fix #10970 | Juan Linietsky |
2017-10-22 | Revert "In editor, instance DirectionalLight with an initial orientation" | Giantblargg |
2017-10-22 | Bind unbound enums, rearrange some by value | Poommetee Ketson |
2017-09-25 | In editor, instance DirectionalLight with an initial sun-like orientation | Marc Gilleron |
2017-09-13 | Fix enums bindings | Maxim Sheronov |
2017-09-08 | Fix serveral recent new clang-format errors | Hein-Pieter van Braam |
2017-09-07 | Several fixes to directional shadows, closes #10926 | Juan Linietsky |
2017-08-30 | Improved default directional shadow params, added bias split scale, closes #9828 | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-21 | Merge pull request #10351 from neikeq/enums-are-for-the-weak | Juan Linietsky |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry |
2017-08-20 | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky |
2017-08-19 | -Fix all shadow and culling related issues, fixes #9330 | Juan Linietsky |
2017-08-19 | Removes editor_hint from SceneTree | Ignacio Etcheverry |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-06-14 | Fixed several bugs with directional light, and changed defaults to be more se... | Juan Linietsky |
2017-06-13 | Remove default shadow bias of 0.1 for spot and omni light, fixes #8654 | Juan Linietsky |