Age | Commit message (Expand) | Author |
---|---|---|
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-09-06 | Added option for UVs (and tangents) in adding sphere for ImmediateGeometry, c... | Juan Linietsky |
2016-07-22 | Removed support for saving paths as relative, closes #5728 | Juan Linietsky |
2016-07-22 | Make texture parameter optional in begin() of ImmediateGeometry. Closes #5676... | Juan Linietsky |
2016-06-18 | Add missing license headers in our source files (#5255) | Rémi Verschelde |
2014-10-12 | Little Bits | Juan Linietsky |
2014-05-29 | More 3D Improvements | Juan Linietsky |