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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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immediate_geometry.cpp
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Author
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-01-11
Type renames:
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-09-22
expose GeometryInstance.get_aabb() etc fixes #6587
yg2f
2016-09-06
Added option for UVs (and tangents) in adding sphere for ImmediateGeometry, c...
Juan Linietsky
2016-07-22
Make texture parameter optional in begin() of ImmediateGeometry. Closes #5676...
Juan Linietsky
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2015-01-02
-typo fixed in ImmediateGeometry (#1066)
Juan Linietsky
2014-10-12
Little Bits
Juan Linietsky
2014-05-29
More 3D Improvements
Juan Linietsky