Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-22 | Make `_validate_property` a multilevel method | Yuri Sizov | |
2022-06-11 | Add suffixes to all nodes and resources | FireForge | |
2022-05-25 | Add Cone and Cylinder shapes to FogVolume | Hugo Locurcio | |
This complements the existing Ellipsoid and Box local fog shapes. This can be used to represent a light cone coming from a SpotLight. | |||
2022-01-03 | Update copyright statements to 2022 | RĂ©mi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2021-11-01 | Validate fog volume properties | clayjohn | |
2021-10-29 | Fix crashing of `FogVolume`s when `WorldEnvironment` was added | Yuri Roubinsky | |
2021-10-28 | Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog | clayjohn | |
Co-authored-by: Brian Semrau <brian.semrau@gmail.com> |