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path: root/scene/3d/fog_volume.cpp
AgeCommit message (Collapse)Author
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-06-11Add suffixes to all nodes and resourcesFireForge
2022-05-25Add Cone and Cylinder shapes to FogVolumeHugo Locurcio
This complements the existing Ellipsoid and Box local fog shapes. This can be used to represent a light cone coming from a SpotLight.
2022-01-03Update copyright statements to 2022RĂ©mi Verschelde
Happy new year to the wonderful Godot community!
2021-11-01Validate fog volume propertiesclayjohn
2021-10-29Fix crashing of `FogVolume`s when `WorldEnvironment` was addedYuri Roubinsky
2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
Co-authored-by: Brian Semrau <brian.semrau@gmail.com>