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path: root/scene/3d/cpu_particles_3d.h
AgeCommit message (Expand)Author
2021-12-03Random initial color parameter for ParticleMaterialRaffaele Picca
2021-10-21Remove unimplemented methodsMarcel Admiraal
2021-08-22moved particle parameters to minmax and split scale axisQbieShay
2021-08-13Fix some unnecessary includesAaron Franke
2021-08-09Some work on double supportAaron Franke
2021-08-09Use doubles for time in many other placesAaron Franke
2021-08-03Use real_t in 3D nodesAaron Franke
2021-07-11This commits adds a new emitter type for particles materialQbieShay
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-04-11Use Array for node configuration warningsNathan Franke
2021-02-18Modernize atomicsPedro J. Estébanez
2021-02-17add null check in _update_particle_data_buffer()Angad Kambli
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-04Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"Aaron Franke
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky