Age | Commit message (Expand) | Author |
---|---|---|
2021-08-03 | Use real_t in 3D nodes | Aaron Franke |
2021-07-11 | This commits adds a new emitter type for particles material | QbieShay |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-04-11 | Use Array for node configuration warnings | Nathan Franke |
2021-02-18 | Modernize atomics | Pedro J. Estébanez |
2021-02-17 | add null check in _update_particle_data_buffer() | Angad Kambli |
2021-02-07 | Initialize class variables with default values in scene/ [1/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-04 | Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" | Aaron Franke |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |