index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
3d
/
cpu_particles_3d.cpp
Age
Commit message (
Expand
)
Author
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-06
Rename Vector2.tangent() to Vector2.orthogonal()
Marcel Admiraal
2020-12-04
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
Aaron Franke
2020-10-01
Merge pull request #38743 from arrowinaknee/node-config-warnings
Rémi Verschelde
2020-09-23
Fixes updating CPUParticles emmision shape values
booer
2020-08-09
Fix 2D Particle velocity with directed emission mask
PouleyKetchoupp
2020-05-16
Update all get_configuration_warning to retrieve warnings from the parent
ArrowInAKnee
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-01
Merge pull request #38346 from jitspoe/master.fix_uninitialized_particle_param
Rémi Verschelde
2020-04-30
Fix custom w component being uninitialized on CPU particles.
jitspoe
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
[prev]