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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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cpu_particles.cpp
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Author
2018-11-10
Fix wrong editor hints for angular_velocity properties
Kanabenki
2018-11-04
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
JFonS
2018-10-08
Ensure CPU particles do not process if not visible
Juan Linietsky
2018-10-08
Fixes to CPU particles for performance and avoiding NaNs.
Juan Linietsky
2018-09-29
Fix warning about functions defined but not used [-Wunused-function]
Rémi Verschelde
2018-09-04
Move ParticlesMaterial code to its own resource file
Rémi Verschelde
2018-08-29
Add missing copyright headers
Rémi Verschelde
2018-08-29
Ported CPU particles to 2D
Juan Linietsky
2018-08-24
Particles: Allow speed_scale at 0 in property hint, equivalent to pause
Rémi Verschelde
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-07-27
Rename flag to better name
Juan Linietsky
2018-07-23
Fix issues with CPUParticles and related conversion from Particles. Closes #2...
Juan Linietsky
2018-07-07
Add option to convert Particles to CPUParticles
Juan Linietsky
2018-07-06
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
Juan Linietsky