summaryrefslogtreecommitdiff
path: root/scene/3d/cpu_particles.cpp
AgeCommit message (Collapse)Author
2018-09-04Move ParticlesMaterial code to its own resource fileRémi Verschelde
It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense to have as a common resource. It also allowed to disable compilation of Particles (3D) when using 'disable_3d'. Also cleaned up includes in SpatialEditorGizmos and some other places, as well as dropped dead code in material_editor_plugin.cpp.
2018-08-29Add missing copyright headersRémi Verschelde
2018-08-29Ported CPU particles to 2DJuan Linietsky
2018-08-24Particles: Allow speed_scale at 0 in property hint, equivalent to pauseRémi Verschelde
Supersedes and closes #21193.
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-07-27Rename flag to better nameJuan Linietsky
2018-07-23Fix issues with CPUParticles and related conversion from Particles. Closes ↵Juan Linietsky
#20126
2018-07-07Add option to convert Particles to CPUParticlesJuan Linietsky
2018-07-06Support for CPU based particles, which aids compatibility with OpenGL ES 2.0Juan Linietsky