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path: root/scene/3d/collision_shape_3d.cpp
AgeCommit message (Expand)Author
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-09-16Clarify RigidDynamicBody modesPouleyKetchoupp
2021-09-16Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBodyPouleyKetchoupp
2021-08-13Fix some unnecessary includesAaron Franke
2021-08-10Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp
2021-07-23Node3D gizmo improvementsjfons
2021-06-04KinematicBody split between new CharacterBody and PhysicsBodyPouleyKetchoupp
2021-05-05Create CollisionObject3D debug shapes using RStrollodel
2021-04-11Use Array for node configuration warningsNathan Franke
2021-02-24Allow CollisionObject3D to show collision shape meshestrollodel
2021-02-08Merge pull request #45774 from revilo/fix-45694Rémi Verschelde
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-02-06Bugfix: Update transform of collision shape on NOTIFICATION_PARENTED (fixes i...Oliver Dick
2021-01-12Fix collision shape update when changing shape propertiesPouleyKetchoupp
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-10-02Better validate CollisionShape3D config. warning after #38743Rémi Verschelde
2020-10-01Merge pull request #38743 from arrowinaknee/node-config-warningsRémi Verschelde
2020-08-05Implement CollisionShape3D.make_convex_from_siblings()hoontee
2020-05-16Update all get_configuration_warning to retrieve warnings from the parentArrowInAKnee
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-30doc: Update classref with node renamesRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky