Age | Commit message (Expand) | Author |
---|---|---|
2015-09-15 | Ability to keep collisionshapes and collisionpolygons when running the game. | reduz |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-09-16 | CollisionPolygon (3D) | Juan Linietsky |
index : godot-fmod | ||
Godot with FMOD integration | RayHammer |
summaryrefslogtreecommitdiff |
Age | Commit message (Expand) | Author |
---|---|---|
2015-09-15 | Ability to keep collisionshapes and collisionpolygons when running the game. | reduz |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-09-16 | CollisionPolygon (3D) | Juan Linietsky |