Age | Commit message (Expand) | Author |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2022-12-29 | Add safety-checks before some servers `free()` | Adam Scott |
2022-11-25 | Use a more specific type for Mesh create_(convex|trimesh)_shape | Aaron Franke |
2022-11-04 | Add call_deferred() method to Callable | kobewi |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang... | bruvzg |
2022-09-19 | Change return type of `get_configuration_warnings` to `PackedStringArray` | Marc Gilleron |
2022-08-29 | Expose input interaction virtual functions in CollisionObject | rafallus |
2022-08-22 | Replace Array return types with TypedArray | kobewi |
2022-08-18 | Add collision weight to PhysicsBody for penetrations must be avoided | Silc Renew |
2022-07-30 | Don't move nonexistent debug shapes | Ricardo Buring |
2022-07-29 | Remove Signal connect binds | Juan Linietsky |
2022-05-19 | Use range iterators for RBSet in most cases | Aaron Record |
2022-05-16 | Merge pull request #60986 from fire-forge/capitalism | Rémi Verschelde |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-12 | Capitalize/fix some property enum hints | FireForge |
2022-03-28 | String: Remove TTR and DTR defines in non-tools build | Rémi Verschelde |
2022-01-25 | Store ObjectID instead of raw pointer for Shape Owners | Haoyu Qiu |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A |
2021-10-27 | Merge pull request #54157 from bjauny/fix_potential_nullpointer_collision3d | Camille Mohr-Daurat |
2021-10-27 | Fix potential null pointer use, based on #54094 fix | Bastien JAUNY |
2021-10-21 | Change the unreacheable return value of shape_find_owner() | Kemikal1 |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-08-23 | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz |
2021-08-13 | Fix some unnecessary includes | Aaron Franke |
2021-08-12 | Uniformize layer names, script methods and documentation | PouleyKetchoupp |
2021-07-15 | Support for 3D sync to physics | PouleyKetchoupp |
2021-06-30 | Add support for controlling physics nodes' behavior when disabled | PouleyKetchoupp |
2021-06-07 | Rename CollisionObject3D input_event signal position and normal parameters | Marcel Admiraal |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-05-22 | Fix crash on debug shapes update if CollisionObject3D is not in tree | trollodel |
2021-05-09 | Use the correct method in shape_owner_remove_shape | trollodel |
2021-05-05 | Create CollisionObject3D debug shapes using RS | trollodel |
2021-04-30 | Prevent setting too big or too small Collision Mask and Layer | Rafał Mikrut |
2021-04-20 | Move collision layer and mask into CollisionObject. | Marcel Admiraal |
2021-04-12 | Fix crashes with CollisionObject debug shapes | PouleyKetchoupp |
2021-04-11 | Use Array for node configuration warnings | Nathan Franke |
2021-03-16 | Disable debug collision shapes in the editor | PouleyKetchoupp |
2021-02-24 | Allow CollisionObject3D to show collision shape meshes | trollodel |
2021-02-07 | Initialize class variables with default values in scene/ [1/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-18 | Change non-existent World to World3D | qarmin |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |