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path: root/scene/3d/camera.cpp
AgeCommit message (Expand)Author
2020-01-22Change CameraMatrix::get_viewport_size to get_viewport_half_extentslawnjelly
2020-01-09fixed camera project_position function that was still using the near paramete...Ben Hickling
2020-01-02Update Camera.project_position to not return get_global_transform().origin if...SIYU FU
2020-01-01Merge pull request #34665 from timothyqiu/camera-fovRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-29Clamps fov/size for Camera gizmoHaoyu Qiu
2019-11-10Camera: Don't set default value for project_positionRémi Verschelde
2019-10-02Add missing semicolons to `BIND_ENUM_CONSTANT` macro usesHugo Locurcio
2019-08-09Remove ERR_EXPLAIN from scene/* codeTomasz Chabora
2019-06-14Expose ClippedCamera clip_offsetjfons
2019-05-30Merge pull request #26942 from RandomShaper/fix-vp-issuesRémi Verschelde
2019-05-29Add a depth parameter to Camera::project_position()Cheeseness
2019-05-27add get_camera_rid methodJummit
2019-05-10Fixes to ClippedCameraJFonS
2019-04-23Merge pull request #26064 from JFonS/add_frustum_camera_modeHein-Pieter van Braam
2019-03-30Fix Viewport and Camera issuesPedro J. Estébanez
2019-02-26Remove setting that caused is_inside_tree() errors on doppler tracking enabled.Juan Linietsky
2019-02-19Add FRUSTUM camera mode, allowing tilted frustumsJFonS
2019-01-28binding for get_frustum() of camera classYusuf
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-06Update FOV if edited in gizmo, fixes #16400Juan Linietsky
2018-08-23Add missing BIND_ENUM_CONSTANT to ClippedCameraMarcelo Fernandez
2018-08-21Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability...Juan Linietsky
2018-08-21Clipped camera implementation, a camera that avoids going into geometry.Juan Linietsky
2018-08-10Merge pull request #20072 from RandomShaper/fix-camera-offsetsJuan Linietsky
2018-07-29Add extra functions to toggle bits in visualinstance and camera, same as phys...Juan Linietsky
2018-07-18Ability to disable scale in nodes, closes #19927Juan Linietsky
2018-07-09Fix camera offsets not applied alwaysPedro J. Estébanez
2018-05-16Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky
2018-03-17a way to ensure that camera is disabledJakub Grzesik
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-26Merge pull request #14977 from volzhs/fix-crash-groupJuan Linietsky
2017-12-25Fix error if scene has Camera at saving scenevolzhs
2017-12-22Fixes 3d camera keep aspect.Daniel J. Ramirez
2017-12-11[DOCS] Camera property changesWill Nations
2017-12-07Added some clean up in camera/viewport management. Fixes #12279, Fixes #12774Juan Linietsky
2017-11-25Tweak the default camera node settingsHugo Locurcio
2017-10-21Refactor Fixed to PhysicsPoommetee Ketson
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
2017-06-16Increase the default perspective camera FOVHugo Locurcio
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam