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path: root/scene/3d/baked_lightmap.h
AgeCommit message (Expand)Author
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-12doc: Sync classref with current sourceRémi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11GIProbes working.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-07Fixes minor issues found by static analyzerqarmin
2019-07-02Updated lightmap baker to dynamically calculate lightmap sizes based on surfa...Nathan Warden
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2017-12-21-Make capture dependent on a cell size, not subdivision.Juan Linietsky
2017-12-18Added baked light support for gridmaps.Juan Linietsky
2017-12-17Limit the lightmapper subdivide to 1024Hein-Pieter van Braam
2017-12-14-Add lightmapperJuan Linietsky