Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-21 | -Make capture dependent on a cell size, not subdivision. | Juan Linietsky | |
-Fixed a bug recently introduced when releasing mouse events and calling popups | |||
2017-12-18 | Added baked light support for gridmaps. | Juan Linietsky | |
2017-12-17 | Limit the lightmapper subdivide to 1024 | Hein-Pieter van Braam | |
Due to memory contraints in other places in Godot it is unlikely that anything higher than 1024 will actually work. When/if we improve memory management for vectors we can increase this limit again | |||
2017-12-14 | -Add lightmapper | Juan Linietsky | |
-Fixes to unwrapper (remove degenerates), makes Thekla not crash -Added optional cancel button in EditorProgress -Added function to force processing of events (needed for cancel button) |