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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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3d
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baked_lightmap.cpp
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Author
2019-06-16
Tweak some editor property hints to be more flexible and consistent
Hugo Locurcio
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-05
Fixes to baker, restored xatlas and fixed bake options.
Juan Linietsky
2018-10-03
Fix lightmap baking crash, may close some issues but I am not sure.
Juan Linietsky
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-07-18
Ability to disable scale in nodes, closes #19927
Juan Linietsky
2018-02-19
Fix timer second not zero padded when < 10
Poommetee Ketson
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-11
Fix registered light_data property type name
Ruslan Mustakov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2017-12-24
-Removed OpenMP support, replaced by a custom class.
Juan Linietsky
2017-12-21
-Make capture dependent on a cell size, not subdivision.
Juan Linietsky
2017-12-18
doc: Sync classref with current source
Rémi Verschelde
2017-12-18
Added baked light support for gridmaps.
Juan Linietsky
2017-12-17
Limit the lightmapper subdivide to 1024
Hein-Pieter van Braam
2017-12-16
Fix gdnative generation for lightmapper.
K. S. Ernest (iFire) Lee
2017-12-15
BakedLightmap: Update gizmo when setting extents.
Andreas Haas
2017-12-14
fix for compiling the new lightmapper
Michele Valente
2017-12-14
-Add lightmapper
Juan Linietsky