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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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scene
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3d
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arvr_nodes.h
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Author
2020-03-07
ARVRController.is_button_pressed requires to return a boolean
Bastiaan Olij
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-10
Camera: Don't set default value for project_position
Rémi Verschelde
2019-05-29
Add a depth parameter to Camera::project_position()
Cheeseness
2019-02-06
Added a mesh interface to the arvr positional trackers
Bastiaan Olij
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-25
Repaired mistyped of 'its' on several files.
M. Huri
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-01
Adding rumble support to ARVR controllers (if implemented on the ARVR interface)
Bastiaan Olij
2017-10-06
Made a few tweaks to the interface
BastiaanOlij
2017-09-10
Added ID to tracker signals and property for storing hand
Bastiaan Olij
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-03
Added ARVRAnchor support and a few small enhancements
BastiaanOlij
2017-07-28
Adding base classes and structures for ARVR support
BastiaanOlij