Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | |||
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora | |
2019-07-09 | Improve the node configuration warning display | Hugo Locurcio | |
- Refer to properties explicitly when possible - When multiple warnings are returned, always separate them by one blank line to make them easier to distinguish - Improve grammar and formatting | |||
2019-06-27 | Add default values to the editor help, docs, and generated RST | Bojidar Marinov | |
Also, make spacing of "=" in the editor help a bit more consistent. Closes #16086 | |||
2019-06-06 | Fix ARVRAnchor and ARVRController error spam | qarmin | |
2019-05-29 | Add a depth parameter to Camera::project_position() | Cheeseness | |
2019-04-30 | Merge pull request #27007 from BastiaanOlij/arvr_notifications | Rémi Verschelde | |
Send notifications to ARVRInterfaces | |||
2019-04-30 | Merge pull request #27707 from Calinou/tweak-message-wording | Rémi Verschelde | |
Improve wording of various messages and make casing more consistent | |||
2019-04-27 | Send notifications to ARVRInterfaces | Bastiaan Olij | |
2019-04-21 | Improve wording of various messages and make casing more consistent | Hugo Locurcio | |
This also adds the number of selected projects to the confirmation dialog that appears before removing projects. | |||
2019-02-06 | Added a mesh interface to the arvr positional trackers | Bastiaan Olij | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-11-25 | Update ARVR{Anchor,Controller}'s configuration warning | Florian Jung | |
Updates their config warning upon change of `controller_id` or `anchor_id`, respectively. fixes godotengine/godot#23881 | |||
2018-10-25 | Repaired mistyped of 'its' on several files. | M. Huri | |
2018-06-24 | Fight off some error spam in the editor | Bastiaan Olij | |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-22 | Reserved controller ids 1 and 2 for left and right hand controllers and ↵ | Bastiaan Olij | |
added new center on hmd option | |||
2017-11-01 | Adding rumble support to ARVR controllers (if implemented on the ARVR interface) | Bastiaan Olij | |
2017-10-20 | Always mixing up binary and and boolean and... | Bastiaan Olij | |
2017-10-06 | Made a few tweaks to the interface | BastiaanOlij | |
2017-09-15 | joyid is set to -1, not 0 when no joystick entity has been created | BastiaanOlij | |
2017-09-10 | Added ID to tracker signals and property for storing hand | Bastiaan Olij | |
2017-08-29 | Remove Basis::set_scale and Basis::set_rotation_* functions. | Ferenc Arn | |
Those functions were added in #8277 but they did more harm than good. They're subtle, don't do what people think and requires users to understand the non-uniqueness of polar decomposition. They ended up confusing people. Until we store additional information enough to make a unique polar decomposition, these functions shouldn't be a part of Basis. | |||
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | |
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/ | |||
2017-08-03 | Added ARVRAnchor support and a few small enhancements | BastiaanOlij | |
2017-07-28 | Adding base classes and structures for ARVR support | BastiaanOlij | |
Added ArVrScriptInterface Added ARVRCamera, ARVRController and ARVROrigin helper objects |