Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-24 | Fight off some error spam in the editor | Bastiaan Olij | |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-22 | Reserved controller ids 1 and 2 for left and right hand controllers and ↵ | Bastiaan Olij | |
added new center on hmd option | |||
2017-11-01 | Adding rumble support to ARVR controllers (if implemented on the ARVR interface) | Bastiaan Olij | |
2017-10-20 | Always mixing up binary and and boolean and... | Bastiaan Olij | |
2017-10-06 | Made a few tweaks to the interface | BastiaanOlij | |
2017-09-15 | joyid is set to -1, not 0 when no joystick entity has been created | BastiaanOlij | |
2017-09-10 | Added ID to tracker signals and property for storing hand | Bastiaan Olij | |
2017-08-29 | Remove Basis::set_scale and Basis::set_rotation_* functions. | Ferenc Arn | |
Those functions were added in #8277 but they did more harm than good. They're subtle, don't do what people think and requires users to understand the non-uniqueness of polar decomposition. They ended up confusing people. Until we store additional information enough to make a unique polar decomposition, these functions shouldn't be a part of Basis. | |||
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | |
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/ | |||
2017-08-03 | Added ARVRAnchor support and a few small enhancements | BastiaanOlij | |
2017-07-28 | Adding base classes and structures for ARVR support | BastiaanOlij | |
Added ArVrScriptInterface Added ARVRCamera, ARVRController and ARVROrigin helper objects |