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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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3d
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arvr_nodes.cpp
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Author
2018-06-24
Fight off some error spam in the editor
Bastiaan Olij
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-22
Reserved controller ids 1 and 2 for left and right hand controllers and added...
Bastiaan Olij
2017-11-01
Adding rumble support to ARVR controllers (if implemented on the ARVR interface)
Bastiaan Olij
2017-10-20
Always mixing up binary and and boolean and...
Bastiaan Olij
2017-10-06
Made a few tweaks to the interface
BastiaanOlij
2017-09-15
joyid is set to -1, not 0 when no joystick entity has been created
BastiaanOlij
2017-09-10
Added ID to tracker signals and property for storing hand
Bastiaan Olij
2017-08-29
Remove Basis::set_scale and Basis::set_rotation_* functions.
Ferenc Arn
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-03
Added ARVRAnchor support and a few small enhancements
BastiaanOlij
2017-07-28
Adding base classes and structures for ARVR support
BastiaanOlij