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path: root/scene/3d/area_3d.cpp
AgeCommit message (Expand)Author
2023-01-07Error when removing a phycics node during a physics callbackJuan Linietsky
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-09-21Rename remaining "*_enable" to "*_enabled"Micky
2022-09-10Implement Area.has_overlapping_*VolTer
2022-09-02Rename `or_lesser` range property hint to `or_less`Hugo Locurcio
2022-09-02fixed and optimized Area2/3D get_overlapping_bodies/areasVoid
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-08-18Remove unintentional PROPERTY_USAGE_INTERNALRedMser
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-06-11Add suffixes to all nodes and resourcesFireForge
2022-05-19Use suffixes for units in nodes and resourcesAaron Franke
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-03Rename Basis get_axis to get_column, remove redundant methodsAaron Franke
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-09Separate space override modes for gravity/damping in AreaPouleyKetchoupp
2021-11-01Use `Callable` in Area monitor callbackrafallus
2021-10-25Refactored Node3D rotation modesreduz
2021-10-14Merge pull request #53054 from MaxLap/doc_shape_signalsCamille Mohr-Daurat
2021-10-14Improve area/body_shape_entered/exited signals parameter names and docMaxime Lapointe
2021-09-30Use range iterators for `Map`Lightning_A
2021-08-23Enabled area-specific wind forcesJeffrey Cochran
2021-08-13Fix some unnecessary includesAaron Franke
2021-06-30Fix editor suffixes and degrees conversionreduz
2021-05-18Merge pull request #42742 from madmiraal/fix-12215Rémi Verschelde
2021-05-18Area: Uncap the range for gravity and change the slider hintsAaron Franke
2021-04-20Move collision layer and mask into CollisionObject.Marcel Admiraal
2021-04-18Put physics override parameters in their own group and document that areas ca...Lightning_A
2021-03-12Fixes small typos and grammar correctionAnshul7sp1
2021-03-06Return RID instead of Object id in area-body_shape_entered-exited signals.Marcel Admiraal
2021-02-24Use a more specific type for Area2D/3D body signalsAaron Franke
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-09Rename the final parameter of area_shape_entered-exited local_shape.Marcel Admiraal
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-10Rename Area3D audio_bus_name getter and setterMarcel Admiraal
2020-10-02Remove area or body from map before emitting signals.Marcel Admiraal
2020-08-23Ensure node's area tree signals are disconnected when clearing monitoring,Marcel Admiraal
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-21Add proper type to most public API uses of ArrayJuan Linietsky
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky