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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2021-08-13
Disable Node3D when compiling without 3D and fix disable_3d option
Aaron Franke
2021-06-04
Disable Skeleton3D when compiling without 3D
Aaron Franke
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-27
Fix build with disable_3d=yes, remove dependency on WorldEnvironment
Rémi Verschelde
2019-07-22
SCons: Fix uses of [].append instead of env.add_source_files()
Rémi Verschelde
2019-02-12
Scene: Ensure classes match their header filename
Rémi Verschelde
2018-09-28
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2017-10-22
Fix disable_3d=yes compile errors
mrezai
2017-09-25
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2016-11-01
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-10-17
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2015-11-01
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2014-10-07
Build System Changes
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky