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AgeCommit message (Expand)Author
2016-11-01style: Fix PEP8 whitespace issues in Python filesRémi Verschelde
2016-10-22Merge pull request #6090 from WalasPrime/raytrace_forceRémi Verschelde
2016-10-17SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde
2016-10-11Sprite: Fix inspector not showing changes on "frame" property.Andreas Haas
2016-10-04Add editor_only param to Light2DPedro J. Estébanez
2016-10-03Added force_raycast_update GDScript method for RayCast[2D]Karol Walasek
2016-09-29Fix #6480, area duplicated paramPawel Kowal
2016-09-19Fix for #6158. Converting Vector2 to Size2 for scaling functions.anneomcl
2016-09-15Center camera2D with the proper viewport sizeJuan Linietsky
2016-09-14Added a few functions to make 2D split screen easier.Juan Linietsky
2016-09-01-Fixed issue in Kinematicbody2DJuan Linietsky
2016-08-31More improvements to visual script..Juan Linietsky
2016-08-31draw_line: Properly bind antialiased argumentRémi Verschelde
2016-08-30More visual script improvementsJuan Linietsky
2016-08-30Merge pull request #5670 from timoschwarzer/feature/camera2d_limit_smoothingRémi Verschelde
2016-08-29Merge pull request #6159 from touilleMan/issue-6148Rémi Verschelde
2016-08-28Several all around fixes to visual scripting (in the process of creating demos)Juan Linietsky
2016-08-15Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd se...Emmanuel Leblond
2016-08-08prevent bug due to scripts not working in editor and notifier sending signals...Juan Linietsky
2016-07-24Merge pull request #5447 from RandomShaper/parallax-layer-fix-tidyJuan Linietsky
2016-07-13Add an option to smooth camera limits when camera smoothing is enabled.Timo Schwarzer
2016-07-11Merge pull request #4854 from Razzlegames/screenToLocalJuan Linietsky
2016-07-10Conversion function for screen coords to local Canvas coordsKyle Luce
2016-07-10Merge pull request #5270 from lonesurvivor/masterJuan Linietsky
2016-07-10Merge pull request #5490 from timoschwarzer/masterJuan Linietsky
2016-07-08Remove unused variables (fourth pass) + dead codeRémi Verschelde
2016-07-06Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422Juan Linietsky
2016-06-30Fix Camera2D header for align()Timo Schwarzer
2016-06-29Add align() to realign the Camera2D to its tracked nodeTimo Schwarzer
2016-06-29Add reset_smoothing() for immediately fixing the camera to the destination lo...Timo Schwarzer
2016-06-27Properly deliver localized coordinates when passing gui events through parent...Juan Linietsky
2016-06-27Improve parallax mirroring algorithmPedro J. Estébanez
2016-06-26Avoid mirroring to go negative to fix crash, closes #4036Juan Linietsky
2016-06-26Added an option to ParallaxLayer to add an extra scroll offset, helps if you ...Juan Linietsky
2016-06-26Revert "Improve parallax mirroring algorithm"Rémi Verschelde
2016-06-26Ability to set draw transform as a matrix, closes #5428Juan Linietsky
2016-06-26Merge pull request #5307 from MarianoGnu/masterRémi Verschelde
2016-06-24Merge pull request #5391 from RandomShaper/parallax-layer-fix-tidyRémi Verschelde
2016-06-24Improve parallax mirroring algorithmPedro J. Estébanez
2016-06-23Rename CanvasItem.edit_get() to edit_get_state()George Marques
2016-06-21Fix a inherited transform bug with Camera2D preview drawingBojidar Marinov
2016-06-20fix CanvasItem.get_global_transform() and CanvasItem.get_local_transform(), c...Juan Linietsky
2016-06-20Modify margins with mouse inputMarianoGNU
2016-06-20Added Tile Origin = Bottom Left option to the TileMapPatrick Reh
2016-06-20Remove unused connection. ShaderEditor should'nt handle ShaderGraphs.MarianoGNU
2016-06-19-Added trigger mode to tracks, useful for properties that work as triggers, s...Juan Linietsky
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-06-17Send body inout notifications after state is applied, fixes #4683Juan Linietsky
2016-06-13added a function CanvasItem.get_item_and_children_rect() , fixes #4738Juan Linietsky