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AgeCommit message (Expand)Author
2017-06-29Texture region now updates when changing an AtlasRobert Hernandez
2017-06-26-Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky
2017-06-26Merge pull request #9296 from TwistedTwigleg/Camera2D_enhancements_V2Rémi Verschelde
2017-06-26Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemapsRémi Verschelde
2017-06-26Merge pull request #9318 from bojidar-bg/readd-normal-tilemapRémi Verschelde
2017-06-25Usability improvements for folding. Unfortunately SpatialMaterial broke compa...Juan Linietsky
2017-06-25Added some editor enhancements to Camera2D. Added the option to draw Camera2D...TwistedTwigleg
2017-06-25Add one-way collisions and individual shape offsets for tilesetsBojidar Marinov
2017-06-25Ability to restart particle system with a function callJuan Linietsky
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-06-24Simplified 2D Kinematicbody.. 3D will wait a bit.Juan Linietsky
2017-06-23-Trigger shapes removed in 2D, they became obsolete long ago when areas could...Juan Linietsky
2017-06-23Small fixes required to get platformer to work.Juan Linietsky
2017-06-22Fixed bug regarding to two spatial 2d players not mixing properlyJuan Linietsky
2017-06-22Add normal map to tilemaps and tilesetsBojidar Marinov
2017-06-22Properly exposed material types everywhere.Juan Linietsky
2017-06-22Fix tools=no buildRémi Verschelde
2017-06-212D GPU Particles working..Juan Linietsky
2017-06-20Merge pull request #9257 from Shockblast/patch-1Thomas Herzog
2017-06-19Remove Duplicate IncludeShockblast
2017-06-20Add null-check to get_normal_frameBenjamin Dahse
2017-06-18Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen...Juan Linietsky
2017-06-18-Added AudioStreamPlayer2D, for 2D positional soundJuan Linietsky
2017-06-18Added normalmap support to stylebox and animated sprite.Juan Linietsky
2017-06-17Add normalmap support for drawing in all low level primitives. Only added sup...Juan Linietsky
2017-06-15Merge pull request #9176 from RandomShaper/fix-touchbuttonRémi Verschelde
2017-06-14Merge pull request #9160 from karroffel/color-ramp-renameRémi Verschelde
2017-06-14Merge pull request #9165 from Noshyaar/pr-areaRémi Verschelde
2017-06-14Fix/improve TouchScreenButtonPedro J. Estébanez
2017-06-14Refactor layer_mask to collision_layerPoommetee Ketson
2017-06-14Fixed broken Line2D due to math changes in f271591ac22bd07e1b2316448dd6e9af87...Marc Gilleron
2017-06-14renamed occurances of ColorRamp with GradientKarroffel
2017-06-13-Fixed occluder rendering, closes #8560Juan Linietsky
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-28-Added .hdr format supportJuan Linietsky
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-08RayCast2D: fix detached arrow tipPoommetee Ketson
2017-04-28Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde
2017-04-15Apply is_ceiling/is_wall swap fix to 2D move_and_slide (minus explaination)gamemanj
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-09Merge pull request #8271 from MattUV/masterRémi Verschelde
2017-04-09Merge pull request #8321 from RandomShaper/zero-preprocess-particles2dRémi Verschelde
2017-04-09Particles2D: Fix flip property (again).Andreas Haas
2017-04-08Allow zero preprocess time for Particles2DPedro J. Estébanez
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-07Fix build on older GCC versionsRémi Verschelde
2017-04-06New particle system, mostly working, some small features missing.Juan Linietsky
2017-04-06Add set/get_collision_layer/mask_bit() to TileMapsMattUV
2017-04-05Merge pull request #8259 from bojidar-bg/move-slide-wall-fixRémi Verschelde