Age | Commit message (Expand) | Author |
2021-05-07 | Rework the TileSet resource and TileMap nodes: | Gilles Roudière |
2021-05-02 | TileMap::world_to_map Ensure half offset is added according to the returned v... | kleonc |
2021-04-30 | Prevent setting too big or too small Collision Mask and Layer | Rafał Mikrut |
2021-04-27 | Core: Drop custom `copymem`/`zeromem` defines | Rémi Verschelde |
2021-04-27 | Merge pull request #47960 from smix8/issue_47334_navagent2d_target_reached | Rémi Verschelde |
2021-04-27 | put distance check to target into function | smix8 |
2021-04-23 | Merge pull request #47485 from rafallus/fix/rigidbody-crash | Rémi Verschelde |
2021-04-23 | Merge pull request #48030 from smix8/issue_47337_broken_navagent2d_callback | Rémi Verschelde |
2021-04-22 | Unexpose _direct_state_changed in PhysicsBody | rafallus |
2021-04-20 | Move collision layer and mask into CollisionObject. | Marcel Admiraal |
2021-04-20 | Merge pull request #47991 from LightningAA/regroup-area-inspector-4.0 | Rémi Verschelde |
2021-04-20 | Fix broken NavigationAgent2D collision avoidance callbacks | smix8 |
2021-04-18 | Put physics override parameters in their own group and document that areas ca... | Lightning_A |
2021-04-16 | Fix NavigationAgent2D not emitting "target_reached" Signal reliably | smix8 |
2021-04-11 | Use Array for node configuration warnings | Nathan Franke |
2021-04-05 | Re-allow playing AnimatedSprite2D without frames | Rémi Verschelde |
2021-04-05 | Fix crashes in *_input functions | Rafał Mikrut |
2021-03-23 | Merge pull request #45571 from aaronfranke/node2d-real_t | Rémi Verschelde |
2021-03-20 | Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabled | Rémi Verschelde |
2021-03-19 | Use real_t in non-physics 2D nodes | Aaron Franke |
2021-03-17 | Merge pull request #47064 from jmb462/fix-crash-in-uninitialized-AnimatedSpri... | Rémi Verschelde |
2021-03-17 | Fix crash on calling play() in a uninitialized AnimatedSprite2D | jmb462 |
2021-03-17 | Merge pull request #47024 from groud/navigation | Rémi Verschelde |
2021-03-16 | Move SpriteFrames to its own file in the resources folder | Aaron Franke |
2021-03-15 | Allow Navigation to be more flexible | Gilles Roudière |
2021-03-14 | Rename Sprite.region_enabled getter and setter to match properties | Marcel Admiraal |
2021-03-12 | Fixes small typos and grammar correction | Anshul7sp1 |
2021-03-10 | Implement Navigation layers | Gilles Roudière |
2021-03-10 | Remove Navigation2D/3D nodes, and move the navigation map to the world resource | Gilles Roudière |
2021-03-07 | Merge pull request #46643 from YeldhamDev/hide_all_the_things | Rémi Verschelde |
2021-03-05 | add responsive arrows when the size is very small + fix a regression: missing... | fabriceci |
2021-03-05 | Highlight collision, correct the size and make the arrow a bit less thick for... | fabriceci |
2021-03-04 | Merge pull request #46668 from nekomatata/fix-errors-polygon-2d | Rémi Verschelde |
2021-03-04 | Fix errors with invalid CollisionPolygon2D | PouleyKetchoupp |
2021-03-03 | Hide more options of disabled properties | Michael Alexsander |
2021-03-03 | Merge pull request #46578 from nekomatata/fix-joint-remove-body-regression | Rémi Verschelde |
2021-03-02 | Fix Joint2D/Joint3D node path reset on scene switch | PouleyKetchoupp |
2021-03-02 | Merge pull request #36065 from YeldhamDev/camera2d_helper_editor_only | Rémi Verschelde |
2021-03-02 | Hide extra options from various nodes if they're not enabled | Michael Alexsander |
2021-03-01 | Make Camera2D's editor helper code only be compiled on editor builds | Michael Alexsander |
2021-02-28 | Refactored cpu_particles_2d.cpp _notification Method | Kyle |
2021-02-24 | Use a more specific type for Area2D/3D body signals | Aaron Franke |
2021-02-21 | Line2D::set_point_position Fail if passed index is out of bounds | kleonc |
2021-02-19 | Merge pull request #46191 from reduz/refactor-process-mode | Rémi Verschelde |
2021-02-19 | Merge pull request #44737 from KoBeWi/touch_shape_screen_centered_button | Rémi Verschelde |
2021-02-18 | Refactor Process Mode | reduz |
2021-02-18 | Merge pull request #41644 from Eoin-ONeill-Yokai/collision_2d_shape_visualiza... | Rémi Verschelde |
2021-02-18 | Modernize atomics | Pedro J. Estébanez |
2021-02-18 | Merge pull request #46151 from ellenhp/fix_spatial_player_play | Rémi Verschelde |
2021-02-17 | Fix pops in play() of both spatial audio players | Ellen Poe |