Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-01-08 | Removed splits in Polygon editor, replace by internal vertices and polygon ↵ | Juan Linietsky | |
support. | |||
2019-01-06 | Add process_mode property to Camera2D | Timo Schwarzer | |
This allows the user to choose if the camera should update in _process or _physics_process. | |||
2019-01-04 | Merge pull request #24689 from BrodyEller/master | Rémi Verschelde | |
Fix viewport not updating with make_current() for Camera2D | |||
2019-01-03 | Allow offset and unit_offset to be set higher than one loop | Timo Schwarzer | |
Fixes #24745 | |||
2019-01-02 | Merge pull request #24691 from BlackCatter/line2d-fix | Rémi Verschelde | |
Fix line 2D intersection behavior | |||
2019-01-02 | Fix line 2D intersection behavior | Artem Burjachenko | |
2019-01-01 | Fix viewport not updating with make_current() for Camera2D | Brody Eller | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-21 | Merge pull request #24509 from guilhermefelipecgs/fix_24273 | Rémi Verschelde | |
Add bind for TileMap::get_cell_autotile_coord | |||
2018-12-20 | Add bind for TileMap::get_cell_autotile_coord | Guilherme Felipe | |
2018-12-20 | Fixes for TileSetEditor and TileMapEditor | Guilherme Felipe | |
[TileSetEditor] Hide Bitmask and Priority for ATLAS_TILE [TileMapEditor] Hide "Disable autotile" if the selected tile isn't autotile Fix #22756, don't update bitmask when tilemode is ATLAS_TILE | |||
2018-12-17 | Add z-index to ATLAS_TILE | Guilherme Felipe | |
2018-12-14 | fix stop_on_slope affecting sliding up slopes | piratesephiroth | |
2018-12-14 | Merge pull request #24046 from DualMatrix/stop_slope | Rémi Verschelde | |
Fixed using move_and_slide with stop_on_slope stopping too early | |||
2018-12-11 | Merge pull request #23887 from ibrahn/dirty-material-list-lifetime | Rémi Verschelde | |
Moved dirty material lists from static to lifetime controlled by main. | |||
2018-12-07 | Add Z-Index for Autotile | Guilherme Felipe | |
2018-12-06 | Update NavPoly in the editor canvas when the resource is changed via the ↵ | Michael Alexsander Silva Dias | |
Inspector | |||
2018-12-06 | Merge pull request #24148 from mineevgleb/fix-pathfollow-offset-slider | Rémi Verschelde | |
#24131: fix for PathFollow offset slider overlapping with the inspector | |||
2018-12-05 | Fixed CanvasItem.draw_multimesh() binding. | MrCdK | |
2018-12-04 | #24131: fix for PathFollow offset slider overlapping with the inspector | Gleb Mineev | |
2018-12-02 | Merge pull request #24007 from JFonS/fix_cpuparticles_scale | Rémi Verschelde | |
Fix "scale" property collision in CPUParticles | |||
2018-11-30 | Fix "scale" property collision in CPUParticles | JFonS | |
2018-11-29 | Fixed using move_and_slide with stop_on_slope stopping too early | DualMatrix | |
This makes it stop exactly on the slope, I'm not 100% sure if this if this is the correct fix let me know what you think. Fixes #23675 | |||
2018-11-28 | Removed error that should not be an error, fixes #21088 | Juan Linietsky | |
2018-11-27 | Init `ignore_camera_zoom` property in parallax background constructor | Andrii Doroshenko (Xrayez) | |
The default value for `ignore_camera_zoom` property was initialized by garbage value, leading to camera's zoom to be ignored even if unset in editor most of the time. | |||
2018-11-23 | Fixed signal animation_finished | zer0problem | |
The signal animation_finished is now fired after all values have been changed so changes to the animation can be done without animation_finished without generating unexpected behavior. | |||
2018-11-23 | Ensure no crash happens when skeleton is removed, closes #20677 | Juan Linietsky | |
2018-11-23 | Fixing wrong type hint on CPUParticles and CPUParticles2D's color ramp | Italo Vieira | |
Fixes #22795 | |||
2018-11-21 | Make sure sync to physics is disabled in editor, fixes #20230 | Juan Linietsky | |
2018-11-21 | Moved dirty material lists from static to lifetime controlled by main. | Ibrahn Sahir | |
As with 7d82bed4f4cac8f5227d935c0496290e24eb48c8, The list is now destroyed before the OS object, so can print errors if there are unfreed materials. | |||
2018-11-19 | Remove the "is able to sleep" condition for adding visibility notifier ↵ | Juan Linietsky | |
nodes, fixes #19659 I think the previous behavior was more useful, but I understand it's not obvious or discoverable. | |||
2018-11-19 | Tweak the Hue Variation property hint to allow finer adjustments | Hugo Locurcio | |
2018-11-18 | Skeleton2D was missing transform notification, fixes #18719 | Juan Linietsky | |
2018-11-17 | Fix AudioStreamPlayer2D/3D::is_playing right after a play() | Marcelo Fernandez | |
2018-11-16 | Avoid duplicate visility changed notification, fixes #18160 | Juan Linietsky | |
2018-11-16 | -Make sure monitorable cant be flipped while flushing queries, fixes #17330 | Juan Linietsky | |
-Also added set_deferred, this was missing. | |||
2018-11-15 | Fix Particles2D animation regression from #23702 | JFonS | |
2018-11-13 | Make 2D particles work OOTB (again) | JFonS | |
2018-11-13 | Ability to remove buses while they are being used on 2D and 3D stream ↵ | Juan Linietsky | |
players. Fixes #15115 | |||
2018-11-12 | Merge pull request #17530 from bojidar-bg/17516-detect-delta | Rémi Verschelde | |
Make it possible to call move_and_slide from _process, even if it is not recommended | |||
2018-11-12 | Merge pull request #23090 from DavidSichma/inconsistent-kinematic | Rémi Verschelde | |
Consistency in KinematicBody | |||
2018-11-10 | Fix wrong editor hints for angular_velocity properties | Kanabenki | |
2018-11-10 | Fixed tilemap saving, format FORMAT_2 was not correctly written since it was ↵ | Davide Baldo | |
recognized as default value, hence FORMAT_1 was always the case even when the tile_data was written in FORMAT_2. | |||
2018-11-08 | Make it possible to call move_and_slide from _process, even if it is not ↵ | Bojidar Marinov | |
recommended Previously, it would reuse the _physics_process delta, causing it to move faster on faster framerates Fixes #17516 | |||
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky | |
-Removed one and zero hints for properties, replaced by default value | |||
2018-11-07 | Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers | Juan Linietsky | |
Fix picking in CanvasLayer | |||
2018-11-06 | Merge pull request #23451 from akien-mga/world_to_map_precision | Rémi Verschelde | |
TileMap: Fix floor precision in world_to_map on tile borders | |||
2018-11-05 | Merge pull request #23519 from Rubonnek/remove-unnecessary-assignments | Rémi Verschelde | |
Removed unnecessary assignments | |||
2018-11-04 | Removed unnecessary assignments | Wilson E. Alvarez | |
2018-11-04 | Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D | JFonS | |
Remove animation loop from ParticlesMaterial and move it to SpatialMaterial for 3D particles and Particles2D for the 2D case. Added animation to CPUParticles2D as well as the "Convert to CPUParticles2D" to the PAarticles2D menu. |