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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-10-13
Fix TileMap memory leak
Gilles Roudière
2021-10-12
fix so the error macro uses the incomming parameter p_subdivision instead of ...
Manuel Dun
2021-10-13
Use z_index for TileMap layer darkening
kobewi
2021-10-12
Merge pull request #53636 from KoBeWi/colorayer
Rémi Verschelde
2021-10-12
Fix some LGTM errors of "Multiplication result converted to larger type"
Aaron Franke
2021-10-10
Allow AudioStreamPlayer(2D) to provide `pitch_scale` on playback
Douglas Leão
2021-10-10
Add modulate property to TileMap layers
kobewi
2021-10-08
Improved readability for failing error conditions
Duroxxigar
2021-10-07
Joint2D: Use boolean instead of warning string for validity test
George Marques
2021-10-05
Merge pull request #53051 from kleonc/animated-sprites-centered-rendering
Rémi Verschelde
2021-10-04
Fix physics glitch with TileMap moving platforms
PouleyKetchoupp
2021-10-04
Script interface improvements for test body motion
PouleyKetchoupp
2021-10-03
Fix rendering centered odd-size texture in AnimatedSprite2D/AnimatedSprite3D
kleonc
2021-10-01
Rename Joint2D and Joint3D files for consistency
PouleyKetchoupp
2021-09-30
Merge pull request #53272 from fabriceci/bug-platform-ceiling
Camille Mohr-Daurat
2021-09-30
Fix body stuck on descending platform
fabriceci
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-30
Remove shape metadata from 2D physics server
PouleyKetchoupp
2021-09-30
Add latest changes added in the 3D version
fabriceci
2021-09-30
Merge pull request #53239 from nekomatata/fix-animatable-body-initial-state
Rémi Verschelde
2021-09-29
Fix AnimatableBody moving and colliding during the first frame
PouleyKetchoupp
2021-09-29
Improve TileMap physics for moving platforms and conveyor belts like movements
Gilles Roudière
2021-09-28
Merge pull request #52754 from nekomatata/dynamic-body-modes
Camille Mohr-Daurat
2021-09-28
Set stop on slope on by default on CharacterBody.
fabriceci
2021-09-28
Merge pull request #53174 from fabriceci/apply-delta-move-and-collide
Camille Mohr-Daurat
2021-09-28
Sync to physics true by default for AnimatableBody
fabriceci
2021-09-28
Apply delta in move and collide
fabriceci
2021-09-28
Merge pull request #52953 from nekomatata/fix-collision-recovery-depth
Rémi Verschelde
2021-09-27
Improved logic for CharacterBody collision recovery depth
PouleyKetchoupp
2021-09-27
Fix TileMap layer loading
kobewi
2021-09-24
Merge pull request #52430 from AnilBK/vector2-replacements
Rémi Verschelde
2021-09-24
Node2D member renames.
Anilforextra
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-23
Implement animated tiles
Gilles Roudière
2021-09-22
Don't override KinematicCollision reference when still in use in script
PouleyKetchoupp
2021-09-22
Port 2D improvement to move and slide 3D
fabriceci
2021-09-21
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-16
Clarify RigidDynamicBody modes
PouleyKetchoupp
2021-09-16
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
Wilson E. Alvarez
2021-09-16
Merge pull request #52681 from nekomatata/rename-rigid-body
Camille Mohr-Daurat
2021-09-16
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-09-16
Retrieve platform layer from PhysicsServer2D
fabriceci
2021-09-15
Merge pull request #52308 from rxlecky/parallax-layer-position-reset-fix-issu...
Rémi Verschelde
2021-09-15
Merge pull request #52622 from rileylyman/tilemap-crash
Gilles Roudière
2021-09-14
Break TileMap _clear_internals out from _recreate_internals
Riley Lyman
2021-09-14
Fix transform of TileMap nodes and tilemap selection
Gilles Roudière
2021-09-10
Merge pull request #52433 from groud/document_tiles
Max Hilbrunner
2021-09-09
Merge pull request #44844 from KoBeWi/hey_listen!_but_2d
Juan Linietsky
2021-09-08
Tiles renames/bugfixing and documentation
Gilles Roudière
2021-09-07
Merge pull request #52237 from ellenhp/polyphony
Juan Linietsky
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