Age | Commit message (Expand) | Author |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-10 | Fixes for TouchScreenButton | Pedro J. Estébanez |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-03-05 | TileMap: Respect self_modulate property | Andreas Haas |
2017-03-04 | Merge pull request #7508 from lonesurvivor/area2d-fix | Rémi Verschelde |
2017-02-28 | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq |
2017-02-27 | Use the common PRNG in 2D particles code. | Ferenc Arn |
2017-02-27 | Merge pull request #7897 from RandomShaper/particles2d-process-mode | Rémi Verschelde |
2017-02-27 | Add process mode option to Particles2D | Pedro J. Estébanez |
2017-02-26 | Merge pull request #7887 from bojidar-bg/particles-emission-ended | Rémi Verschelde |
2017-02-26 | Merge pull request #7869 from RandomShaper/fix-touchbutton-crash | Rémi Verschelde |
2017-02-25 | Add emission_finished signal to Particles2D | Bojidar Marinov |
2017-02-22 | Fix crash if TouchScreenButton is pressed while exiting the tree | Pedro J. Estébanez |
2017-02-20 | Add Rect2 TileMap::get_used_rect(), closes #4390 | Bojidar Marinov |
2017-02-15 | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-02-12 | Merge pull request #7352 from Zylann/polyline | Rémi Verschelde |
2017-02-12 | Merge pull request #7775 from Hinsbart/particles_flip | Rémi Verschelde |
2017-02-12 | Merge pull request #7722 from RandomShaper/improve-touch-button | Rémi Verschelde |
2017-02-10 | Solve TouchScreenButtons issues | Pedro J. Estébanez |
2017-02-10 | Particles2D: implement texture flip parameters. | Andreas Haas |
2017-02-02 | Add shape property to TouchScreenButton | Pedro J. Estébanez |
2017-01-25 | When overlappinng Area2Ds are removed with remove_child(), _enter_tree and _e... | lonesurvivor |
2017-01-23 | Merge pull request #7610 from Hinsbart/shape_warning | Rémi Verschelde |
2017-01-22 | CollisionShape2D: Fix warning icon not updating. | Andreas Haas |
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-15 | Oops! Audio engine has vanished :D | Juan Linietsky |
2017-01-15 | Added Line2D node that draws a polygon-based line | Marc Gilleron |
2017-01-14 | Merge pull request #6519 from RandomShaper/enhance-tileset | Juan Linietsky |
2017-01-14 | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-14 | Renamed call_group to call_group_flags, made call_group without flags the def... | Juan Linietsky |
2017-01-13 | rename monitoring functions | Juan Linietsky |
2017-01-13 | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky |
2017-01-13 | Rename collision layer as suggested in #5696 | Juan Linietsky |
2017-01-13 | New API for visibility in both CanvasItem and Spatial | Juan Linietsky |
2017-01-12 | Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C... | Juan Linietsky |
2017-01-12 | Renamed most signals so they refer to: | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | It is now possible to name layers of different kinds! | Juan Linietsky |
2017-01-10 | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky |
2017-01-09 | Fix modulate property bind to Color | volzhs |
2017-01-08 | Renamed finished to animation_finished, also passes the animation name when f... | Juan Linietsky |
2017-01-08 | removed unnecesary modulate funtions, which were superseded by self_modulate | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-03 | Begin modifying properties to make them more friendly to script and doc. | Juan Linietsky |