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AgeCommit message (Expand)Author
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-10Fixes for TouchScreenButtonPedro J. Estébanez
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-03-05TileMap: Respect self_modulate propertyAndreas Haas
2017-03-04Merge pull request #7508 from lonesurvivor/area2d-fixRémi Verschelde
2017-02-28 Various fixes detected using PVS-Studio static analyzer.Thaer Razeq
2017-02-27Use the common PRNG in 2D particles code.Ferenc Arn
2017-02-27Merge pull request #7897 from RandomShaper/particles2d-process-modeRémi Verschelde
2017-02-27Add process mode option to Particles2DPedro J. Estébanez
2017-02-26Merge pull request #7887 from bojidar-bg/particles-emission-endedRémi Verschelde
2017-02-26Merge pull request #7869 from RandomShaper/fix-touchbutton-crashRémi Verschelde
2017-02-25Add emission_finished signal to Particles2DBojidar Marinov
2017-02-22Fix crash if TouchScreenButton is pressed while exiting the treePedro J. Estébanez
2017-02-20Add Rect2 TileMap::get_used_rect(), closes #4390Bojidar Marinov
2017-02-15Many fixes to make exported scenes work better, still buggy.Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-02-12Merge pull request #7352 from Zylann/polylineRémi Verschelde
2017-02-12Merge pull request #7775 from Hinsbart/particles_flipRémi Verschelde
2017-02-12Merge pull request #7722 from RandomShaper/improve-touch-buttonRémi Verschelde
2017-02-10Solve TouchScreenButtons issuesPedro J. Estébanez
2017-02-10Particles2D: implement texture flip parameters.Andreas Haas
2017-02-02Add shape property to TouchScreenButtonPedro J. Estébanez
2017-01-25When overlappinng Area2Ds are removed with remove_child(), _enter_tree and _e...lonesurvivor
2017-01-23Merge pull request #7610 from Hinsbart/shape_warningRémi Verschelde
2017-01-22CollisionShape2D: Fix warning icon not updating.Andreas Haas
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky
2017-01-15Added Line2D node that draws a polygon-based lineMarc Gilleron
2017-01-14Merge pull request #6519 from RandomShaper/enhance-tilesetJuan Linietsky
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-14Renamed call_group to call_group_flags, made call_group without flags the def...Juan Linietsky
2017-01-13rename monitoring functionsJuan Linietsky
2017-01-13Created new Engine singleton, and moved engine related OS functions to it.Juan Linietsky
2017-01-13Rename collision layer as suggested in #5696Juan Linietsky
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-12Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...Juan Linietsky
2017-01-12Renamed most signals so they refer to:Juan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-10It is now possible to name layers of different kinds!Juan Linietsky
2017-01-10- _ready() callback only happens once now, if you want to receive it again, u...Juan Linietsky
2017-01-09Fix modulate property bind to Colorvolzhs
2017-01-08Renamed finished to animation_finished, also passes the animation name when f...Juan Linietsky
2017-01-08removed unnecesary modulate funtions, which were superseded by self_modulateJuan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-03Begin modifying properties to make them more friendly to script and doc.Juan Linietsky