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godot-fmod
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Godot with FMOD integration
RayHammer
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2022-10-30
Merge pull request #67754 from kleonc/tilemap-fix-collision-shapes-debug-draw
Max Hilbrunner
2022-10-28
Merge pull request #67956 from RedMser/safe-velocity-type
Clay John
2022-10-27
Fix type of safe_velocity parameter
RedMser
2022-10-27
Emit target_reached signal after state is updated
Sam Briels
2022-10-23
Merge pull request #67390 from groud/more_conservative_terrain_painting
Clay John
2022-10-23
Merge pull request #67513 from Calinou/editor-light2d-fix-shadow-filter-smoot...
Clay John
2022-10-22
Fix `TileMap` collision shapes debug draw
kleonc
2022-10-20
Make terrain painting not change neighbors centers bits
Gilles Roudière
2022-10-19
Fix texture filter and repeat in TileMap
kobewi
2022-10-17
Fix Light2D Shadow Filter Smooth property being visible with filter None
Hugo Locurcio
2022-10-11
Rename Camera2D's `smoothing` to `position_smoothing`
Micky
2022-10-11
Merge pull request #67194 from RedMser/dirlight2d-height-suffix
Rémi Verschelde
2022-10-10
Remove incorrect px suffixes
RedMser
2022-10-10
SCons: Re-enable treating `#warning` as error with `werror`
Rémi Verschelde
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-06
Fix TileMap occluders having a wrong transform
Gilles Roudière
2022-10-06
Merge pull request #66951 from rburing/restore_recovery_as_collision
Rémi Verschelde
2022-10-05
Revert "Turn on recovery as collisions only for floor snapping as this leads ...
Ricardo Buring
2022-10-05
Merge pull request #66720 from qarmin/unintialized_memory
Rémi Verschelde
2022-10-05
Merge pull request #66839 from aaronfranke/editor-prop-hide-slider
Rémi Verschelde
2022-10-04
Add rotation smoothing to Camera2D
Luis Lopez
2022-10-04
Merge pull request #39072 from dalexeev/cs2d_debug_color
Rémi Verschelde
2022-10-03
Fix hide_slider vs no_slider inconsistency in editor property code
Aaron Franke
2022-10-01
Remove usage of unitialized variables
Rafał Mikrut
2022-09-29
Merge pull request #66143 from DarkKilauea/nav-queries-agent
Rémi Verschelde
2022-09-28
Update NavigationAgent to use query_path
Josh Jones
2022-09-28
refactor(TileMap): Return Rect2i in get_used_rect
MisterMX
2022-09-22
Merge pull request #64679 from DarkKilauea/nav-region-props
Rémi Verschelde
2022-09-22
Merge pull request #66110 from Zylann/reference_get_count
Rémi Verschelde
2022-09-21
Improve consistancy of NavigationRegion setters
Josh Jones
2022-09-21
Rename and expose `RefCounted::get_reference_count()`
Marc Gilleron
2022-09-21
Add `CollisionShape2D.debug_color` property
Danil Alexeev
2022-09-21
Merge pull request #66183 from KoBeWi/ARE_YOU_READY
Rémi Verschelde
2022-09-21
Merge pull request #64359 from Mickeon/rename-camera-rotating
Rémi Verschelde
2022-09-21
Merge pull request #65828 from rburing/body_state_sync_callable
Rémi Verschelde
2022-09-21
Reverse Camera2D.`rotating` to `ignore_rotation`
Micky
2022-09-21
Set scene tiles' position before adding them
kobewi
2022-09-19
Merge pull request #66112 from Zylann/get_configuration_warnings_psa
Rémi Verschelde
2022-09-19
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-18
Turn on recovery as collisions only for floor snapping as this leads to unwan...
fabriceci
2022-09-18
Fix outdated warning in AnimatedSprite2D
Micky
2022-09-18
Merge pull request #65931 from fabriceci/add-recovery-as-collision-in-low-lev...
Rémi Verschelde
2022-09-18
Merge pull request #58567 from madmiraal/fix-26470
Rémi Verschelde
2022-09-17
Add recovery_as_collision in move_and_collide/test_move
fabriceci
2022-09-16
Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale
Rémi Verschelde
2022-09-15
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a...
Ricardo Buring
2022-09-13
Allow negative `speed_scale` in AnimatedSprite2D & 3D
Micky
2022-09-13
Merge pull request #65591 from MewPurPur/area-overlapping-function
Rémi Verschelde
2022-09-12
Don't store frame of playing AnimatedSprite
kobewi
2022-09-12
Merge pull request #64155 from Mickeon/sprite-3d-backwards-speed-scale
Rémi Verschelde
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